My friend and I were playing Far Cry 4 last week when we had an experience neither of us will soon forget. We stumbled upon a stellar example of emergent gameplay. I'll tell you the story and then talk a little bit about what I've learned about the concept.
WARNING: There may be a spoiler or two in this article. I'm not saying anything explicit about the game's narrative, but a picture of a map may reveal information you don't want to know (or something like that). Tread carefully.
Far Cry 4, for those unaware, is an open-world first-person game set in the dangerous yet beautiful nation of Kyrat.
When my friend and I play, we go "question mark hunting." All the hidden caves, items, or places on the island that one has not stumbled upon show up as question marks on the map, like so:
Thus, we went on our merry way playing Dora the Explorer. One of us was Dora and the other was Boots. It was all tremendous fun, until we reached our next location.… Continue Reading