Games in Review: Sportsball, Runbow, Chariot, Shovel Knight, and Costume Quest 2

     This is the first of, I think, three "Games in Review" posts I'll be doing to quickly assess the games I played at IndieCade. Now, I'll be looking at these as a game developer as well as gamer, all the while trying to keep each review to a mere paragraph. So let's jump right to it!


Sportsball

     Ahh, the nostalgia. When I was a kid, my brothers and I used to play a game called Joust for hours. As soon as I stepped up to fill in as the fourth player for this game, those memories of Joust flooded my head. This is a great party game, with lots of action. Putting the balls in the net is no easy feat, but the fun of the game comes from having to bop your opponents on the head to get those balls. Soon, there are four balls from each team whizzing around, and you don't know if you should be scoring them or watching your precious little head. Even though I had the experience of Joust backing me, I still lost, which leads me to the conclusion that Sportsball is a

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IndieCade 2014: A Detailed Review

     Here is the promised post-a detailed look at how my time at IndieCade went. I'll discuss what I did in great detail as well as outline my objectives and see if I managed to achieve them. Obligatory warning, it's 1700+ words, so make sure to read this while your code compiles or some similar long-winded process.


Objectives

     I had three things I wanted to do while at IndieCade:

  1. Meet as many game developers as possible.
  2. Play as many games as possible.
  3. Have as much fun as possible.

     These may seem like somewhat trivial objectives, but to someone who has just started down the indie road, these objectives are all very important. They would essentially guide me during IndieCade, and if I couldn't accomplish them, then it begs the question, would I be happy being an indie game developer now? After all, to make it in the indie world, you have to immerse yourself in it.

Day 1

     I got off the bus at 8:55 am and made my way to the production tent where all the volunteers checked in.

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