Wading In

Head's up guys. This post is written by Joraaver.

We've given you the basics of who we are, but now, I'm going to dive into what the game is about, as well as what part each of us plays in the development of the game we're working on. The game has no name yet, so "the game" here means The Game.

The Game

This is a puzzle-platformer game. It's got a bit of a backstory, but the real focus is on the puzzle in each level. We hope players will learn to love the titles as they move on through the levels, because they'll get no other hints. Now, I can't tell you everything, can I? But perhaps a screenshot will satiate your hunger for now:

Teaser screenshot

Our Roles

     I'm Joraaver, the lead programmer on the team. I'm using the JMonkeyEngine, or jME version 3 RC2, as the game engine for this project. I could have gone with a more classic 2D engine, like Construct 2, or even have used Unity, which has just released a 2D framework in it's latest version (v4.3). However, I am most familiar with Java, I like the open-source nature

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