If you are reading this, then you must be wondering who we are and what we do.

Who are we?

     We are 3 brothers who have banded together to take the mighty first step in game development. We've been gamers since we were young—jumping on the Mario and Pokemon bandwagon, as well as playing our fair share Ratchet and Clank, Sly Cooper, Crash Bandicoot, and the likes. We've covered much of the spectrum--from early PC games to more hardcore FPS titles, such as Call of Duty and Battlefield. Let's just say we are well versed in the consumer aspect of games.

The Mission

     This blog will chronicle our journey over the course of the games we develop. Why? Well, for one thing, it keeps us on track, but more importantly, other budding game developers will be able to learn from our process and our mistakes. With the debut of this blog also comes the announcement of the first game we are making, which we hope to release in about 2 to 3 weeks. Thus, you can expect to see posts every 2-3 days, keeping everyone up to date with music, screenshots, videos, and graphics.

     We hope activity here will not die down once the game is released. We will discuss the different aspects of game development as well as post tips, information, and news relevant to the independent community and gaming as a whole.

Important Information

     This blog has been developed via the new blogging platform, Ghost. However, Ghost is still in it's infancy. Because of that, many features found in typical blogs are missing. A major one for us is the use of multiple authors. Ghost only allows one user for a blog as of now; we have decided that until Ghost gets an update for this, my name will show up as the author for all the posts. That's not to say I will be the only author. If another member of the team makes a post, they will try to remember to explicitly say so in the post, so there is no confusion.

     You will also notice that comments and a search are missing, and they will be until Ghost releases add those features (and we decide to use them). Such is the fun of using cutting edge technology!

     That's it for now. Feel free to subscribe to our RSS feed and ask us questions or express your joy by emailing us at indiebynight at elrel dot com. Thanks for joining us on our adventure, and let's enjoy it every step of the way!


Suchaaver Chahal

I'm a game developer, web developer, and (currently) a student studying Electrical Engineering and Computer Science as an undergraduate at UC Berkeley.

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